Monday, May 30, 2016

Back in the Saddle!

Whoa.  Post.  Post.  Post.  Then nothing but ... *crickets*

Sorry for succumbing to the very thing I wanted to avoid.  But with travel taking up so much of my time for the last 3 weeks, I was unable to really do much game-related stuff, much less post.  I suppose I could be better at posting on the road.  Getting a better laptop would be great for doing that!

In any case, since I last blogged I did have a couple of games.  I played the Necron list I posted before against a very great Ork player.  Initially the matchups looked like it would be one-sided in my favor but my overconfidence cost me greatly.  Ryan (the Ork player) played a great game and managed to maneuver his guys into a great position to neutralize my Warlord and the Canoptek Wraith unit.  I was really impressed with how the Lychstar performed with Orikan...however the biggest issue I think I had was with the C'Tan Conclave of the Burning One unit not being used aggressively enough.

I waited until the second to the last turn to port to my opponent's backfield.  Despite rolling the Strength D power 3 times (!), I managed to roll 1's on two occasions on my To-Hit roll.

After losing a somewhat close game (that got out of hand in the last turn), I realized that Necrons could definitely make noise but they are neither fast enough nor "killy" enough to deal with some of the other lists.  I have survival in spades, but not enough to take out my opponents units.  Well I say that but could easily look at a Destroyer Cult plus a Canoptek Harvest (for mobility)...but it still doesn't play the way I'd like to play.

Since I last posted the new Space Marine supplement came out and despite some (rightful) temporary nerfs by the ITC, it still seems to be the best option moving forward (Daemon summoning, Eldar, and Tau be damned).

I think I have settled on a list that gives me a relatively great chance to win.  I could tweak it a bit but think it is the way to go moving forward.  I played a game against an IG player and it performed a bit better than expected.  We called the game at the end of Turn 2 pretty much.  But I will face a rematch of a more optimized list.  The big thing is I think I can finally move forward with painting a lot of this list for BeakyCon 6!

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